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It was not unexpected. Google and Apple conveniently balanced each other out to avoid monopoly charges, while copying each other’s policies and effectively maintaining a tight duopoly. Developers don’t have real choice when it comes to apps - we have to give up 30% of revenue to either one of them. Even worse, when we are developing and promoting apps we strengthen their grip.
I believe that we should try and prioritise web-apps wherever possible. Most social networking sites don’t really need native apps. The only real drawback is lack of web-push support in iOS - something Apple keeps delaying deliberately, trying to subdue web-apps proliferation, even though late Steve Jobs openly stated that webapps is the future and we don’t even need native apps in most cases.
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I was thinking a solution would be to take out any "cash out" or buy options for mobile apps and re-direct people to do this on web or PC only. This would be done by the hiding pages or blocks in Studio. Hiding all payment options for mobile apps and putting a notice to use regular PC or web to make payments could be a solution. I think any developer should be given a clear legal statement on what's acceptable and what's not for both Google and Apple.
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We did this for some clients and it still wasn’t enough. Apple wants you to use IAP even if you don’t offer payments in the app. They say that if the app provides content accessible to paid clients only the payment option should be available in app hissing Apple IAP.
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